// TOWN SPECIAL ENCOUNTERS
//    Town 55: Giant's Forge

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_aggression(30001,60);
	set_aggression(30002,60);
	set_aggression(5501,60);
	set_aggression(5502,60);
	
	set_name(5524,"Shaman Wilom");
	set_boss_level(5524,1);
	
	set_name(30002,"Hill Giant Smith");
	change_max_health(30002,100);
	set_attack_bonus(30002,40);
	add_ability(30002, 1, 386, 0);
	add_ability(30002, 10, 79, 0);
	add_ability(30002, 11, 80, 0);
	add_ability(30002, 12, 86, 0);
	add_ability(30002, 13, 118, 0);
	
	set_name(5532,"Mauler Infernal");
	set_boss_level(5532,1);
	change_max_health(5532,200);
	add_ability(5532, 10, 160, 0);
	add_ability(5532, 11, 204, 0);
	add_ability(5532, 12, 203, 0);

	set_name(5508,"Mutant Smithmaster");
	set_level(5508,24);
	change_max_health(5508,100);
	set_boss_level(5508,1);
	set_new_abil(5508,35);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;

break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

